This is the final painting of the cover-jacket, the full scene and also the crop for the front cover only.
The final painting includes the texture patterns of the street, the mountains and especially the face of the zombie that was a lot of fun to do. I used a plain round brush set to scatter in different variations to get the rough skin texture. The digital painting technique allows for very experimental color transitions such as the bright blue to apocalypse on the right side.
A more detailed painting update on the zombie-cover for Jason Kristopher´s book "the dying of the light - the end" added a new layer group for colors and a new layer on top to add details. In general I worked not from a traditional scanned sketch this time, I started out with a 72 dpi rough and scaled the image up to 150 dpi and now to 300 dpi in this version of the image. This allows to add details when needed and prevents wasting time at the very beginning.
Another update on the zombie-cover, this time, more directed coloring in response to my initial color concept. I liked the idea to incorporate a transition from bright and fruity green on the left to apocalypse clouds on the right side. When working with a black and white sketch (pencil or digital) I start a new layer group with layer option set to “color” this allows me to paint with “multiply” - option turned on in the brush settings.
Another update on the “Dying of the light” book cover art in progress, here in the transition progress from adding more contrast and some details to the rough coloring stage.
Another project I did a while ago was a zombie cover for Jason Kristopher from Grey gecko Press. It was necessary to get into landscape painting and so I decided to start the work a bit differently than the usual pencil Vs. paper. I started to work in a 72dpi sketch directly in Photoshop with a standard textured rectangular brush, which is easy to see. I started to paint shapes of the scene to match the briefing. Later the zombie was added on a separate layer. For landscape, matte and concept art its the best to start out in a small size and change to 150 and later 300 dpi to add detail.